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Attributes, or stats, are the characteristics that affect character combat effectiveness. The attributes window can be accessed via the Main Menu in the Gear section.
List of attributes[edit | edit source]
|Attack||Base stat that determines the damage dealt by physical attacks.|
|Defense||Base stat that determines the damage incurred from enemy physical attacks.|
|HP||Your maximum HP value, when your HP gauge is full.|
|HP Boost||Indicates an increase in maximum health.|
|MP Boost||Indicates an increase in maximum magical energy.|
|Strength||Affects the damage you deal with physical attacks.|
|Vitality||Affects how well you resist physical damage.|
|Magic||Affects the damage you deal with spells.|
|Spirit||Affects how well you resist magic damage.|
|Fire Resistance||Factor by which damage incurred from Fire-type attacks is reduced.|
|Ice Resistance||Factor by which damage incurred from Ice-type attacks is reduced.|
|Lightning Resistance||Factor by which damage incurred from Lightning-type attacks is reduced.|
|Dark Resistance||Factor by which damage incurred from Dark-type attacks is reduced.|
|Shot Resistance||Factor by which damage incurred from ballistic attacks is reduced.|
Increasing attributes[edit | edit source]
Attributes can be increased by leveling up, with gear, or by eating meals.
Leveling up[edit | edit source]
When a character levels up, they gain permanent attribute increases. These increases are applied automatically.
Gear buffs[edit | edit source]
Gear provides temporary attribute bonuses and can be swapped out to provide situation dependent boosts.
Meal buffs[edit | edit source]
Meals can be eaten at restaurants or while camping and provide temporary attribute bonuses. It is recommended to eat a meal before attempting a difficult fight.